It’s been a while since I last posted, but life and learning more about Blender have been monopolizing my time.
I’ve been wanting to learn hard surface modeling for some time and decided that an excavator may be a fun thing to model. So, I started with the bucket as it was, in my mind at the time, somewhat challenging. I tried a couple things and then settled on modeling it in pieces rather than as a whole. The result is below. I’m using a Komatsu PC-200 as the basis for my modeling.
C&C are very welcome and requested. I know the teeth need some work.