So I’ve had issues with noise in darker scenes than this, which I understand. With this scene, I’ve tried all the usual tricks (disable caustics, clamp direct and indirect, adding portals to the windows, etc.), but there just seems to be a lot more noise than there should be in a scene like this. And this is at 2000 samples.
Besides de-noising my render (which, after I rendered the above shot, I realized hadn’t been turned on), I feel like there’s something I’m missing to eliminate most of the noise. I see all these finished interior shots from other artists, and I can’t make out a single spec of noise, and they’ll commonly be around the 2000-sample range.
I’ll be happy to add shots of my workspace if that would be helpful too.