- EXISTENCE OFFICIAL THREAD -Existence: Existence will be a FPS with RPG elements. It is set in a post-apocalyptic world, with dangers around every corner. The game will be released in parts, called chapters. I expect around 7 chapters per game. The game will be very open, with many choices the player will be forced to make. Decisions made in earlier chapters will change events in later chapters.
Existence Game Mechanics:
Existence will have a few different game mechanics that change the way you play, some will only be available to use if you make the right decisions while playing the game.
Weapons - Guns or Melee.
Powers - There will be many powers that you will be able to use, Telekinesis, Destruction, etc.
Time manipulation - Slow down, Pause, and Rewind time any time you want.
Stealth - Stay in shadows to avoid combat, or to attack your target and deal extra damage.
Customize - Almost everything to the player will be customizable, weapons, cars, etc.
NOTE: Prologue will only feature the weapons aspect, due to story restrictions, and incomplete code.
Existence - Prologue
Prologue is a proof of concept demo. With 4 weapons (Ak-74, Mac 10, .45 Colt, and a Wrench)
and 2 levels each with a different atmosphere, 1 Action, 1 light horror. It is set 5 days before Chapter 1, and follows a lone soldier infiltrating the ‘Dead Zone’ to get some Intel from an enemy faction - The Reapers.
The reason I call this a proof of concept demo is because, although most features are coded, some are not “finished”. Basically although I call this demo finished, some of it feels like it’s in its beta version. Some things, like the Full Inventory, disabled because of bad design. And some other things are mock-ups and do not work.
Prologue Features: - With thousands of lines of code in the demo, these are just a few
Dynamic Inventory - Quick FPS hot-key version (Full RPG version needs a graphical makeover)
LOD - Lights and Objects
Main Menu/Pause Menu
Cover Based AI - The AI takes cover to prevent you from easy kills :rolleyes:
Countdown to Release!: - ETA TBA
I expect this demo to be released within the next few weeks. I just need to squish the bugs, and to get rid of dependencies. Although I wont be able to release it if no one can build a recent recast blender…
I think that’s it…
Screens! - If these screens look too dark, please tell me. I am not sure if my monitor is calibrated. I know that a lot of people make the mistake of using too little light to create a horror environment, but I assure you that if it looks dark, then its probably the calibration…