in my script (glued to frame change) during animation, it seems not to do anything on my Linux box using 2.27. Is there any other command I could use to exit blender completely (apart from starting a shell command ‘killall -9 blender’) from inside a script?
In my experience that doesn’t work. It causes the script to terminate, but it doesn’t close blender. (sys.exit only closes blender in a real-time script)