My first try of fluidsim.
Looks cool, is the water a fluid simulation?
Did you render it with BI?
Yes to both questions :). It is fluid sim, and internal renderer.
nice! is the bumpiness in the water from a texture or is it a very high poly mesh?
and a motion blur would make it pretty interesting
It has about 600000 polys :), no bumpiness.
Would you mind posting a screenshot of the material you used for the water? very good result there.
Here it is, if that is what you meant.
And when rendering, turned on AO and indirect lighting.
thanks, yes that is what I wanted
Very nice fluidsim and materials. How long did it take to render?
I do nt know exatly, but about 20-25 min.
reminded me of this -> http://www.blenderguru.com/create-an-eye-catching-energy-drink-advertisement/
nice. is the language of the letters estonian?
No, I think it is russian. I just used it as texture, because I liked its design and colours
It is similar but then again he has taken Andrew’s idea and taken it to his own creative level, which is always good IMO, i prefer to see how tutorials influence people rather than seeing downright copies of them (BTW im guilty of this i posted the iPhone smashing thing he did on this site :s lol oops)
Very good results, and compliments for using Blender Internal.
Well done, but where’s the beer?
Like the Detail
Beer is in the aluminium can
The water effect seems a little terrible! No offense! While the overall effect is pretty good!