Expand Render View to Fill Window

Dumb question…

When you select Camera View, the render area is outlined by an orange box. The relative size of that box is defined by the render resolution settings. However, I’m unable to totally expand that box to fill the window.

Anyone know of a way to expand that. And no, I’m not talking about zooming the camera or changing anything about the camera view, just changing the size of the box indicating the render area relative to the window. Thanks.


Home key on your keyboard to fit into the window size or Ctrl+MMB drag in blender 2.63 to enlarge/reduce the camera view size.

BINGO !!! Home key it is. Thanks. It’s been driving me crazy…