I’ve made a game map that expands over the size of the grid, so when I’m playing the game some distant walls don’t appear until my character walks close to them. I’ve downloaded some demos and they expand over the grid as well, however you can see distant objects from anywhere in the map in those demos. I’ve also noticed that all those demos have sky maps in them, but my game map is all indoors so I don’t see why I would need to include that (you don’t need to see a sky indoors!). How can I make the walls expanding over the edge of the grid viewable from any distance? Any help is appreciated.
Have you tried setting your cameras clip end to 5000? you can do this in the edit buttons when your cam is selected.
Thanks alot! My camera clips end was only at 60 so I guess that explains why I couldn’t see most of the walls.
I changed it to 3000 and now I see everything.
Thnx Matt_Goles that helped me too!