ABILITY TO WORK IN AUSTRALIA A STRONG ADVANTAGE
About the business
Lithodomos VR is a fast-paced scale-up based in Melbourne that specialises in archaeologically and historically correct reconstructions of the past in virtual reality. Although our core content production focusses mostly on architecture, we often model natural environments.
About the role
You will work closely with talented archaeologists to bring the ancient world back to life in virtual reality. You will assemble scenes in Blender for VR from digital assets created by a team of 3D modellers that you will direct and mentor. You will work across multiple simultaneous projects using best practice agile and scrum methodology. You will occasionally liaise with archaeologists and cultural heritage clients. You will take an active role in implementing comments from an agile review process, as work progresses through project pipelines, and efficiently prepare VR material for delivery.
Skills and experience
You are a skilled and seasoned 3D generalist
You will be an expert user of Blender
You will be skilled in the production of optimised photo realistic architectural and natural scenes
You are an excellent compositor
You will have an outstanding portfolio of a variety of styles
You will have worked in a team, preferably in a management role
You have the right to work in Australia
You are able to create clean and efficient topology models for offline rendering
You are able to take advantage of blender procedural modelling capabilities
Able to understand the usage of instances, dupligroups and duplication
You are able to create PBR materials in cycles
Preferable
Knowledge of G-suite
Experience on Jira
Project management qualification