exploration map

hi i’m making a school 3d game project at the moment and i have a question. the game is explorative and the player will discover new places as he walk around the place. is it possible to make a map that reflects this sort of exploration? i mean the players gonna have a map of the location but its only gonna show parts where the player has discovered/walked thru.

thanks

#1. are you using blender’s internal engine? if so, post this in the game engine forum.

#2. if you are using an external game engine, you should problably ask on their site, seeing as what you want wouldnt be a matter of graphics so much as a function in the game engine.

ok ill post this in the game engine forum

ditto
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