Explosions in Blender (my general approach)

Hello, everyone! In this video, I will explain my process of creating an explosion in Blender. I will be describing the value of references, the behavior of different types of emitters, along with clarifying my intentions throughout the process of creating a smoke simulation. I will be using a manageable explosion as a practical example.
I won’t go over the technical side of using Mantaflow, though, I will explain the use behind some force fields in the scene.
Anyway, I hope you enjoy it!

3 Likes

Nice job. Very effective video. Well edited. Not boring at all. Congratulations.

Well done! :+1:
Could you make one for beginners? For you every everything is so obvious but for beginners difficult to follow.

Thank you.

Yes I agree, great video, it is really helpful, but I have a question that is always on my mind…How did you get those particles emitters for the grenade blast?