Hello, everyone! In this video, I will explain my process of creating an explosion in Blender. I will be describing the value of references, the behavior of different types of emitters, along with clarifying my intentions throughout the process of creating a smoke simulation. I will be using a manageable explosion as a practical example.
I won’t go over the technical side of using Mantaflow, though, I will explain the use behind some force fields in the scene.
Anyway, I hope you enjoy it!
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Nice job. Very effective video. Well edited. Not boring at all. Congratulations.
Well done!
Could you make one for beginners? For you every everything is so obvious but for beginners difficult to follow.
Thank you.
Yes I agree, great video, it is really helpful, but I have a question that is always on my mind…How did you get those particles emitters for the grenade blast?