Nostromo
(Nostromo)
February 14, 2013, 7:54am
1
Hi folks,
I’m looking for a way to export a mesh object I created in Blender to a .pov file to use with POV-Ray.
I noticed, there’s a way to use the beta version of POV-Ray as the external renderer for Blender, but I’d rather be able to export the mesh to POV-Ray and fiddle in POV-Ray with the settings.
Is there any way to export a blender mesh to POV-Ray?
3dcal
(3dcal)
February 17, 2013, 1:15pm
2
Can POV-Ray work with Wavefront obj’s? That seems to be the universal mesh file for
most 3D apps.
Why are you still using POV-Ray rendering vs e.g. Cycles, Yafaray, Lux, etc?
I’ve seen beautiful things done with it, but it seems relatively difficult to use. When I tried it in the early '90s I had to code everything.
Just wondering…whatever is fun and or works for you.
10min later…
just loaded POV-Ray to see if it had changed…nope…at least not on the surface.
Still for those who love to code.
BTW, I don’t see an import/export or any way to load an obj.
Hopefully someone here will know or maybe at the POV-Ray forum.
Good luck and happy POV-Ray’ing!
3dcal
(3dcal)
February 18, 2013, 7:53am
3
Why are you still using POV-Ray rendering vs e.g. Cycles, Yafaray, Lux, etc?
That’s why . Beautiful art.
My question now is, “Why not?”
m9105826
(m9105826)
February 24, 2013, 7:34am
4
Mostly because you could create the same beautiful art in 1/10th of the time in an artist friendly environment.
simpo
(simpo)
February 25, 2013, 8:42pm
5
Have you tried using Moray? It is a program that gives POV ray a GUI.
Moray link http://www.stmuc.com/moray/
3dcal
(3dcal)
February 26, 2013, 6:14pm
6
re: Moray…I thought it was just for modeling, but it also has a material editor.
I’ll give it a try…never pass up free software.
BTW, also recommend TopMod and Mandelbulb & Mandelbulber .