fifdesign
(Florian Fiegl)
October 28, 2025, 6:34pm
1
Hi Blender People out there,
i am working on an AR Project and i need to export this animated curtain in the GLB/GLTF format, so three.js could read and play the animation.
I tryed to create a alembic and export it as glb, no success.
I read about VAT VertexAnimationTexture, but i have no clue how this works so far.
someone had a similar issue, would be of great help.
PS: in the blender file the animation is not baked - due to file size of max 5MB here
thx
only_curtain.blend (190.6 KB)
Hello user!
What system are you using?
fifdesign
(Florian Fiegl)
October 28, 2025, 8:21pm
3
hi Svatzsizer
i use blenders cloth simulation.
the system where it will run is from 8th wall.
but i know when it runs here https://threejs.org/editor/ it will also run on 8th wall.
Oh, I meant what computer.
fifdesign
(Florian Fiegl)
October 28, 2025, 8:23pm
7
the file will work on yours i am sure.
you need to bake the animation probably…
fifdesign
(Florian Fiegl)
October 28, 2025, 8:27pm
9
it should be exportet as a glb, and the animation should be like in blender.
you could test it on https://threejs.org/editor/ …
fifdesign
(Florian Fiegl)
October 28, 2025, 8:51pm
11
dont worry, i think myself at the moment its quite hard.
there is something called VAT, which is Vertex Animated Texture. I guess with this approach it can be done - but the 3D Viewer Programm need to understand the Texture generated from the OpenVAT Plugin Blender has…
thx for helping anyways