Export complex animation for use in Modo

Hi! I have created an animated soccerscene in Blender 2.56. There are 22 Players with rigs which are animated by NLA Stripes. Also they are running on paths.

Now i want to export the animations in a arena, which was made in Modo.

How would you solve this problem? I already tried to export .obj files with .mdd animations but that would take so much time, that i hope, that there is a easier way to do that.

My Problem is, that i have 5 shots (5 different files). Exporting one .mdd of one Player takes about 5 minutes. This will cause a lot of work and so much timeā€¦

Do you know a better solution for exporting actions? Is there a possibility to automate this proces?

Following formats are supported by modo:

  • Luxology scene LXO
  • SolidWorks 2010 and 2011 model sldprt, sldasm (Windows 32 bit and 64 bit)
  • Lightwave object LWO2, LWOB
  • Autodesk DXF
  • Autodesk FBX
  • Autodesk 3ds
  • Videoscape GEO
  • Adobe Illustrator EPS, AI
  • Adobe Photoshop PSD
  • Wavefront OBJ
  • COLLADA DAE (separate download required)
  • .MDD (import animation data for rendering in modo)