How do I export my material to .glsl file? Because all the old treads no longer work, and some of them don’t even have any reply.
Export model as X3D and enable H3D extensions.
You’ll get folder called shaders with fragment and vertex shaders.
Oof, forgot about this forum’s existence.
How do I export the model like that?
From the menu :
File —>export —> X3d extensible 3d .x3d
on the save dialog select H3D extensions as well.
If you don’t have x3d, you’ll have to enable it under user preferences–> addons —>Import-Export X3d/VRML2 format , but I think it is on by default.
Thanks a lot!