I’m doing a Map using 3D Tiles.
I made about 10 square tiles (grass, sand, palm, water…) and now i want to export all of them to a wavefront file.
The problem is, blender exports objects in strange order, for example, the objects are named:
Tile0, Tile1, Tile2… Tile10.
But if you look at the exported .obj you see:
o Tile8 o Tile9 o Tile2 o Tile5 o Tile0 . . .
I need the objects to be exported in correct order so that i can load them for my maps.