As the title says, im wondering if its possible to export a particle animation with metaballs to an MDD or alembic cache? I have multiple particle simulations that I need in my final animation, and I need to be able to play them at will repeatedly per say. so I want to export the particle system as an alembic so I can apply it/repeat it as needed in the final animation.
Anyone know how to do this? or have any suggestions on how to bake the particle system to an action to be able to play it at will in another scene?
I can’t find a good answer to this either…