Export particle system in fbx

https://www.youtube.com/watch?v=VsRWmY64P4Y
Hello everyone,
i have question
how can i export particle system animation from Blender 2.8 in fbx file,so can be opened in max or other 3d programs?

I don’t believe that you can, other than converting to mesh (to do that, just hit the “convert” button on the particle system modifier.)

There is a way but you have to write some scripts like add on

Well you can export it as alembic file. But in order to do that you have to convert the particles into a mesh. But why would someone want to convert blender particle systems to max when you can have all the flexibility that pflow provides?

One customer of mine want to load this model in Cinema 4D,so he need fbx.If i export that model as alembic file,will particle system have animation and birth and dead

I doubt fbx can do that but as far as i know C4D supports alembic.