When I try to export something from blender it gives me this.
Non-uv texture in mesh either delete all non uv textures, or in
the shading panel under material buttons set texture map input to uv
So I set all the material map input to UV. When I try to export again it
gives me this.
Create a uv map for every texture and run the script again.
I dont know how to make a uv map. Can someone tell me how?