Export roto splines from Blender to Nuke

Hi all,

Is there any method to export a roto spline from blender to nuke?




However, you could render the black and white matte created by the roto in Blender and use that frame sequence in Nuke just fine. You just won’t be able to modify it.

You could bring the rendered matte sequence into After Effects and try using AutoTrace on it, to create a roto mask from the matte channel, which may then be easier to transfer into Nuke. But by that point, you’re using 3 different softwares, which is overkill…