Export selection problem

Hi,

I have a rigged model with a complex armature,
some of the armature’s bones are unnecessary for an export that I need, and I would like to be able to avoid exporting them.

I know about the export option ‘selected only’ but I would need something similar for a single bone, even.

Is there such an option for ‘layering’ bones of the same armature, to avoid their export? The model has animations but these particular bones aren’t animated (they’re IK bones and rig bones that aren’t used in the final animations)

Thanks

Surely you could make a duplicate file, make the necessary changes then export? You would still have the intact rig in the other model and the export would only contain the needed data.

Yeah this is what I currently do, but of course it’s a waste of time, since whenever I update the original file (happens frequently), I have to re-duplicate and re-remove.

Was hoping for a better solution actually.