Export UV Layout error in grapicall builds

Hi All,

Is anyone else getting errors when selecting UVs>Export UV Layout? It’s only happening to me with graphicall builds - the blender.org builds work fine, but I need bmesh.

Thanks for any help.

These are the errors I’m getting - isn’t anyone else having trouble with this?

Traceback (most recent call last):
File “C:\6118_release\2.62\scripts\addons\io_mesh_uv_layout_init_.py”, line 195, in execute
lambda: self.face_uv_iter(context, mesh))
File “C:\6118_release\2.62\scripts\addons\io_mesh_uv_layout\export_uv_png.py”, line 48, in write
for i, uv in face_iter_func():
File "C:\6118_release\2.62\scripts\addons\io_mesh_uv_layout_init
.py", line 152, in _face_uv_iter
if faces[i].select and (local_image is Ellipsis or
IndexError: bpy_prop_collection[index]: index 0 out of range, size 0

location:<unknown location>:-1

Yes. Errors out on all XP32 builds I’ve downloaded since BMesh was merged.

same thing happens with the latest build from the svn ( r44334 ) under Linux 64 bit

Thanks, guys. Least it’s not just me! :confused:
Hopefully it’ll be fixed soon.

I am new to Blender and I just discovered I have this issue too. Is there a work around to unwrapping if you can’t simply unwrap and export? Is there a fix for this yet?

http://www.infoocean.info/avatar3.jpgI am new to Blender and I just discovered I have this issue too.