Exporting a fluid simulation to mesh for use in three.js as a collada/json files

Hi there!
Back again at this forum after a while.
I am working on a fluid animation where I want to export each frame of the fluid mesh baked by blender so then I can create a collada file and json file for use with three.js.
Does anyone have any suggestions on how to do this?
I was thinking of exporting the animation as an obj sequence, then reimporting it back into blender, then exporting it as a collada.
Any help would be appreciated.

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