Exporting an animated camera.

I have a scene that is almost complete with a heavy fluid, smoke and particle system that is now bogging my system down pretty good. I started a new very basic scene to get my camera properly set up and animated for the final render. I was hoping it would then be as easy as just exporting back into the original scene.

But, I’ve found out Blender doesn’t export Beziers which is my camera path. I tried keyframing the camera as it follows along the Bezier, but after deleting the bezier the keyframes don’t work and the camera remains motionless. What’s the best way to go about doing this?

here is some information on that…