I created an animation where one boxy shape unfolds and another larger boxy shape unfolds out of it. See the attached mp4. I got the animation working and I’m trying to export it as an fbx. It seems to be breaking and I can’t figure out why?
My blender -rigging and animation skills- are pretty rough so I imagine this could be some sort of transform issue?
I’m trying to do this with an armature and with the geo skinned to that armature.BoneRigTest_v01-04.blend (984.2 KB)