I’ve created some tools that allow to load skeletal animated models in Delphi using OpenGL API and exgine.dll. It’s only second release of my new 3DNFT loader and exporter. I think that it can be useful for Delphi programmers. Basic exporting script nft_export.py exports meshes, armature, animations and textures. Demo program example.dpr made with Delphi shows how to load NFT model and play animations. Certainly, it is not the best exporter/loader. I tested it with some *.blend models from the net. I will be happy to hear your suggestions or comments about my work. :eyebrowlift:
Here it is:
New version released. Now with quaternion support. Plus some script for easy modelling with metaballs. Sorry, only russian tutorial included.
Now it’s time for downloading: http://www.igrodel.ru/files/nft-mocap-2008-1-9.7z