Im creating a floor plan and home for a client in blender and they need it to be exported to 3Ds Max, the home will have textures, bump maps, lighting etc. when I export it to 3Ds max will all the textures and stuff go with it? When it is opened in Max will it look exactly how I saved it in Blender or will the textures and bump maps not convert well?
Also I plan to texture bake the whole house and apply it as texture. Will that show in 3Ds max as well?