Exporting fbx files for Monogame.

Hi folks.

I have a bit of spare time coming up so I’m playing about with a couple of ideas. I’ve been trying to get simple mesh models out of Blender and into Monogame. A new wrapper for XNA.

While I get get the models out and manipulated in the game engine I can’t for the life of me get textures to display. Has anyone else here done this, have any tips?

I have a while to work it out, but a head start would be appreciated. :o)

Thanks.