SO an eps allows you to scale up as much as you want eej?
True, if only vectors are “encapsulated”.
But eps files aren’t exactly the holy grail either, since you can cram both bitmaps and vector images in it. A bitmap image in an eps file is still only a bitmap, meaning you can’t scale it upwards as you’d like. cmyk or not…
that said, you can export your paths to svg, which should be readable in illustrator. Done that a few times, works allright.
There’s even a plugin out there which renders to svg, so what you see through the camera gets rendered out as svg. This has some limits off course, you can’t expect blur and all kind of fancy effects to end up like paths.
One last thing: NO 3D package out there, not a single one, not that I know of, renders images to CMYK. They all end up in RGB.
I needed this a while back, so I searched around. Looked at all the “professional apps” as well.
Theoretically I still need cmyk, but I haven’t had any setbacks by the fact that my images are in rgb so far.
The closets you’ll get to vectors is searching for that “render to svg” script.
if you absolutely NEED cmyk, convert it in a program like photoshop, if you have it. otherwise, see if your client can work with a pdf file, which can be made with a lot of apps these days(although the adobe pdf export dialogue is a very good one). ask for specific pdf settings. There’s bound to be a workflow that works for both you and your client.
It’s not unprofessional if you don’t know specific details about printstuff, like exactly what color profiles or specific font issues or rgb/cmyk or pdf export settings or yabba yabba yabba…
It’s VERY unprofessional if you (or your client/client’s graphic department) don’t try to get the desired results with the limited resources you may have.
Even without your fancy eps it shouldn’t be to hard to produce the work that is usable for you and your client/employer.