If I export as game with setting for shading in the render menu as GLSL, all colors for materials work, except for my figure, which has several materials. The only other that doesn’t show is a plane with a texture mapped to it. I’ve attached a compressed version to this message.
Thanks,
There’s a Bug in the blender player (and runtime) according the modifiers. Only the Armature modifier is working. You must apply all other modifers or remove them.
Using modifiers in the game engine is not god but is was possible in Blender 2.49b up to blender 2.50 alpha2 the modifiers are workin in the Blenderplayer. But since Blender 2.53 the modifiers are only working in the BGE but the are broken in the Blenderplayer. When something was working and after a new version it is not working any more, then that it is a bug for me.
Now we have only 3 ways to fix that issue.
Delete all modifiers without the armature modifier.
Apply all modifiers without the armature modifier.