Okay I’m going to try and keep this as simple as possible so I don’t confuse myself.
My problem is that I need to get a model/texture from light wave to work perfectly in 3dsmax 2008.
What I’ve tried so far
This is the scene that I’ve imported to blender (it is till a light wave file, it hasn’t been converted to obj yet)
http://imgur.com/E9OJKRd
This is what it looks like after I’ve converted it to an obj from blender, and opened that OBJ in 3dsmax 2008.
http://imgur.com/rg7xVWZ
As you can see in the red circle that I have highlighted. That is the problem I’m having. Either the textures or the model is not exporting from lwo to obj correctly, I’m not entirely sure.
But whenever I export the lwo. file as an obj. file in blender, it always screws up that part of the model.
-Any help is greatly appreciated.