exporting meshes to OpenGL

hi, im modelling a prety complex mesh in blender. its way to compicated to be generated with OpengGL code.
i need, somehow to get the mesh OpenGL code from blender, and by gl code i mean, glVertex etc…
i there any way to get that?

i have seen ALOT of these questions in my several hours search, but non of them were answred…

yay! somebody used the search!!!

I think this was well answered on blender.org… however I can’t get there right now

[pout]