Exporting Object (BLENDER-3DS MAX)

hai,i want to ask…how to export an object from blender to 3ds max without any change to the object topology??thanks…

You can do this with several export formats:

.obj
.fbx
.dae
or .3ds

make sure to uncheck “apply modifiers” if you don’t want the “subsurf” applied to the mesh.

BTW you should be posting this in the support section:)