Is UV mapping a process for turning a 3D image into a 2D image in order to export it to another program so that I can ‘paint’ a photo over it to use as a texture?
If so, how do I turn a .blender file into a .jpeg, or .xcf in order to export it to Gimp?
I keep finding information about a .xcp script, but all seem to be for Linux.
Are there any such scripts for Windows?
Can it be done without a script?
I saw a video of someone exporting to Photoshop and putting the face over the head model, but the video explained nothing. It looked really awesome though!
I can’t seem to find any good tutorials that explain the whole process, though, from export to import again.