Hope this is the right place. I’ve been trying to get this crossbow model into Unity for several hours. The model goes in just fine and even the animation will carry over (sometimes). However after trying many different methods and doing countless google searches I can not figure out a way of getting my shader materials to display properly in Unity.
I’ve got two materials on this object. A wood material and a metal material. Neither one appears properly in Unity. I just end up with a crossbow shaded with two very flat base colours.
From my google searches I can see there does seem to be a lot of others who’ve had the same problem over the years but I can’t find a working solution anywhere. Does anybody have any advice for me?
Crossbow3.fbx (226.0 KB)