when i’m modelling mechanical objects(or other projects) i often find myself modelling things i have created before, such as nuts and bolts, screw heads, pipes etc and although i know i can append from an existing file i’ve often thought a script that would allow me to save small meshes that i think would be useful in the future to one place and easily add these archived objects to new projects would save lots of time.
other software such a truespace allows you to save objects to an extended primitive menu
in blender you could have an objectarchive.blend and have them all in there to append from, but you’d have to save your current file with the object to add to the archive, open the archive.blend, append the object from the saved file and save your archive then reopen your current project. its a bit of a drawn out process.
anyone willing to try to create a script that reduces this process?
i dont have any programming skills yet. if i did i’d try to do it