I’m new to the forum. I was thinking of a way of creating levels for a game that I could play through without exporting from a 3D package and importing into Microsoft XNA. Then it dawned on me that Blender is open source. So I went to the website and found the link to the External Engine Interface, which is just the capability I was brainstorming about. I have two questions.
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Was this project ever implemented in a previous Blender release?
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If I’m able to successfully create a game using a plugin for XNA within Blender to render the levels, am I bound by the GPL?
Thanks.