hello to all blenderpeople!
i’m using the FBX format for exporting scenes and i parse it in my panda3d-game to place models in the world.
till now, i used maya for modelling and export. in maya, you can add attributes (floats, bools, ints…) to your model.
e.g.: you create a simple cube. by default, there are attributes like translationX, transY, rotX, rotY, rotZ and so on.
i then add extra attributes to that cube, for example mass, isKinematic, isColliding, collisionGroup …etc…(i am doing a physX-game).
the exported FBX-file contains - in addition to default attribs like transl, rot, scale… - these extra attribs.
and thats the point: i couldn’t find a list of attributes (in maya called channelbox),
and of course, i couldn’t add attributes to the object.
my question: is there a way to add extrattributes? where can i find the attributes-list?
how can i do that in python?
i hope its possible and that you can help me out,
EDIT: btw, i am a brandnew blender user (but not a python-newbie)