Hello,
I’ve noticed that when I’m breaking my mesh into smaller objects, a lot of times something changes so that when I select the new, smaller piece in object mode, I get a lot of parallel lines, as in the attachment.
What does this mean?
Hello,
I’ve noticed that when I’m breaking my mesh into smaller objects, a lot of times something changes so that when I select the new, smaller piece in object mode, I get a lot of parallel lines, as in the attachment.
What does this mean?
Do you have the same angle in edit mode so we can see how many vertices there really are ?
How high is your subsurf level ?
Do you have “All Edges” enabled in the “Mesh Tools More” panel of the Edit buttons ?
(I think that the Hulk is in charge of finding names for the panels… )
All that can contribute.
Hi Iaminnocent,
Attached a screenie of the faces. No subsurf, no all edges selected. I’m suspecting it’s just because of the unattached edges that get created when I arbitrarily cut it up.
It could be that.
If this many edges are a problem for you, you still can remodel that part. Retopo would be your friend then.
Thanks, Iaminnocent, you’ve been very helpful!