I have a stadium model with a bunch of bleachers that more or less are arranged in a circle around a football field. The bleachers are simply irregular ploygons with an image map no each one. There are lots of them, however, and adjusting each and every image map for every polygon is time consuming.
My thought was to simply join all of them together then apply a single map to this new object.
My question is…Is there a way to extract the current image maps on each polygon, after they are joined, and save out a single image map that I can then edit?
I hope this makes sense, it is kind of abstract to explain.:o