I am trying to animate something with a minigun that doesn’t shoot for the first 120 frames. Then on frame 121 I want to start the minigun spinning.
I can do this with two blend files… one where the barrel is still up to frame 120 and one with the barrel spinning, from frame 121 onwards. Or I could hand animate a 90 degree turn every five frames, which would be laborious.
Is there an easier way to do this?