I baked a fluid sim on one computer, it plays fine. I move it to another computer, it doesn’t animate, just sits on frame 1. I’ve chosen the correct directory for all the fluid data.
This is EXTREMELY bad for me as I’m quickly coming up on a deadline! :spin:
I can’t rebake on my other computer, that’s the whole point. I baked on the one that COULD at such a high resolution, then I moved it over to the crappier one I use for rendering (Ironically the 64 bit on is a duo core laptop, and the 32 bit one is a quad core desktop).
It loads the first frame, but doesn’t load the others, even if I load the scene with the frame set to some other frame.
EDIT: I moved ALL the files over to my other computer, and I set the directory to the right path.
On a slightly related note: MAN SSDs are great for playing back fluid sims. On the computer I baked it on, I have a 256GB Solid State Drive, and it is FAST at baking and relatively fast at playback. I’m watching the animation on my computer with the old skool style hard drives… it is very slow…