I am looking for a way to do this kind of vertex extrusion but when I select a vertex and press “E” it will give me a single vertex connected with an edge.
The question is is there any way to extrude a vertex like this picture(mostly for resurfacing usage)? or maybe it is calling with other name in blender. (I am a 3ds max user)
and what is the usage of default vertex extrusion in blender. I mean how this helps you to model your stuffs? I’m not much familiar with this feature.