Extrude is broken...

Hello,
for some reason when I try to extrude a face it behaves really weird. It seems as if it’s extruding around some point and is scaled at the same time. This is only the case for a single object. All the other objects are fine. What did I miss? What did I break? Which option did I activate without realizing it.

How do I fix it? Since I am not aware, which problem this is, I didn’t know what to search for, so excuse if this is a common topic.

Do you have a .blend file you can attach and show us the object in question?

Neil

sure.

its the main train object you basically can’t miss! :slight_smile:

Some faces work, some just completely mess up…

http://dl.dropbox.com/u/7388146/Monorail_New.blend

Turn off the Armature modifier (the eye icon in the modifier panel)

Oh god… It HAD to be that simple xD How could I not have seen it?!?

Thanks for the help…

EDIT: I also have another issue: When I add a mesh in edit mode many of my face normals mess up real bad, why is that the case?