Extrude mesh vertically with Sverchok

Noobie question: Using Sverchok, what node(s) would you recommend to ‘extrude’ these mesh edges into the Z direction?

I tried to use the lathe node, but didn’t seem to work.

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depends on what you need this for.
There are extrude edges node and also you can make curve polygon curve from points and extrude surface on vector with this curve. Benefits of surface - flexible afterward manipulations and fast also. Finding on UV domain of surface much more cozy.

Thanks @nikitron!

Here’s the file so far…
wall.blend (1.5 MB)

Do you know offhand, how fix those ‘inside corners’?

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related conversations: https://community.osarch.org/discussion/comment/4731#Comment_4731

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wall.blend (1.5 MB)
just that

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