I would like to extrude some faces of an object along a path (beziercurve, but could be any curve).
In the moment I worked arround by extruding a bit, adapting the faces to the curve (-normal/-tangent) and extruding again.
But is there a easy method, lets say, just selecting the face and the curve (or typing its name somewhere) and it is extruded (just selecting the steps…)?
Or does anyone know a script which achieves that?
A pic to show what I want: Selected faces should follow the curve (red arrow).
Don’t quite understand the response…“AFAIK”? Anyway, this is a feature that I would love to have as well as a deformation history on it to where later you could animate the curve to animate the extrusion. If that makes sense.
Basically, move the curve, move the extrusion until a “freeze” or other operation is performed where it no longer is effected.
As Far As I Know, sorry :]
And IIRC is If I Read Correctly.
It would be a great feature, and I’m no expert but it might just be possible.
Anyway, there is a thread where you can request features that haven’t been implemented.
It’s a sticky so search the forum, you’ll find it.
Hi, this is possible using the Curve modifier and vertex groups.
You have to extrude the region yourself by hand (just using E -> Region) and subdivide it appropriately; loop cut (Ctrl-R) can be useful for this. Once this is done, you can select the extruded part and assign it to a vertex group.
Now that you have the geometry you need, you can add a Curve modifier and enter the name of your Curve object and vertex group in the appropriate fields. Now you have to tweak the position of the curve object and the track axis of the object so that the axis of the curve which corresponds to the track axis of the object points along the centre of the extruded geometry (turning on Axis in the Curve object’s display settings can help with this).
How do you mean? Weights give you greater control. If you want the vertices to follow the curve completely, you can set the weights to 1 (as I did here). If you want to blend the curve’s influence gradually, you can do that too.