hey folks
I’ve been trying to create a 3d model from a vector image. I can create a 3d model from my vector. However there is only ever one set of vertices. How do I go about duplicating the vertices so the object I’m working with two “sides” of a flat extruded object?
For instance if I had a square, extruded that into a pillar and then wanted to twist the pillar into a torqued shaped I’d do so by adding a new vertices plane and use that as the turning point.
Hopefully this make sense to someone other than me.
Cheers,
- Richard