The image is a work in progress. It consists of a large number of extruded cubes. All the cubes are joined in a single mesh. (It’s a mathimatical representation of a photograph)
Here’s the problem: making this object by using the extrude option turned it into a non manifold nightmare. The base of the cubes form a nice unified mesh. But the tops are not attahced to each other. I have included an image to illustrate my point:
In the image I moved the top of one of the cubes to the left. So the cubes are all right next to each other but not correctly joined. (hope it’s clear what I am trying to say)
So basically I have 3 questions:
- How can I extrude faces without running into this problem?
- Is there a better way to make this object?
- Is there an efficient way to fix my current object?