eye animation

Okey, not sure if this goes in the animation or the texture section. But i’m having an eye animated and i want to make a slider of some kind for the animation to make it faster to change. The eye is supposed to go from human eye till lizard eye in a split second and wondered how that could be done. I’ve tried adding a hook and doing a simple animation like this: http://s32.photobucket.com/albums/d19/thondal/?action=view&current=eyeanimated01.flv

Sorry for the lack of depth forgot the lightsource. But how can i make a slider and be able to change perhaps the iris to another colour? Please help me on this one.

With slider i mean while in posing/object mode having a slider than i can drag up and down or something for jaws, mouth, expressions etc. I’ve seen it done some places. Tutorial tips, anything would be useful.

-thondal-

http://wiki.blender.org/index.php/Manual/Shape_Keys
http://wiki.blender.org/index.php/Manual/PartIX/Driven_Shape_Keys

you read my mind. ( Thanks :wink: just what i was looking for) but the other part of the question. Is there a way to make the texture change too?.

-thondal-

I’m having seriously problems here. Here’s my problem:
http://i32.photobucket.com/albums/d19/thondal/eye30001.jpg

what is happening?
I have the eyeballs with uv textures (which showed the right thing yesterday and i’ve checked the texture.) and also i have a sphere over that again with reflection and almost 100 alpha value. Everything worked yesterday. Can somebody point me to what i’ve pushed wrong?

EDIT:
Okey, found the source of the problem, both eyeballs and the transparent over ball was reciving and giving shadows. Works now.

-thondal-