can someone please explain to me how to make the eyes move, kind of like the way ludwig is, but im not advanced enough to figure out who in the **** he turned regular mesh objects in to armatures! thanx in advance
to use a mesh as an armature first make the mesh you want to become an armature then select the bone you want. Enter pose mode. and in
buttons window-editing-armature bones. you should see area to define bone name, distance, etc. there should also be a txt box. just type in the name of the mesh you want.
if you havent already. you should definitly do this entire tutorial
thank you that is very helpful. no i havent done that tutorial yet… going to it now.