Hi there, thats my firs post, soI’m sorry if that question exist in previous threads.
I’m relatively new inBlender and I’m doing a project just to get some obstacles and learn.I have a problem rigging the eyelid of a character.
My character has bigbulging eyes, so since the Shapekeys moves only from one point toanother I have to make 2 shapekeys to create the complete movement ofthe eyelid. Thats ok, but now I have to put those two shapekeys intoone driver in some way that when the first shapekey ends start thesecond shapekey. I’m trying with scripting but I cant find the way(I’m really new in Python).
Anyone knows how can I dothat?
Thanks and sorry about anyspelling issue, I’m not natural english speaker